This Beatrice vs. That Beatrice

I grew up in a household where gaming wasn’t allowed, so on weekends I would trek over to my cousin’s house, plop myself down in front of his big screen, and play. I never understood why it was that video games were considered such a bad influence, as I loved gaming and never saw an explicit negative effect. Now that I have seen the walk-through of Dante’s Inferno I am considering changing my stance.

“The Middle Ages form a space in which theory and narrative, gaming and textuality, identity and society are remediated and reimagined,”(10) says Kline. I believe that to be true; we’ve been offered ample evidence to show that contemporary society views the middle ages with a kind of “double vision”(Kline 4), using modern day articles (such as a bathrobe) to stand in for, or be interpreted as medieval (bathrobe becomes a wizard’s cape). This reimagining of medieval times is discussed in length by Chadwick in his discussion of masculinity in Dante’s Inferno, in “Courtly Violence, Digital Play.” But the real question comes from when you pair Kline’s ideas with Chadwick’s; if the game is making a statement on our society today using the venue of the Middle Ages, then what in the SAM HECK is going on with women?

Chadwick barely glances over the fact that Beatrice has been pulled from her lofty role in Dante’s Inferno  as the pilgrim’s heavenly guide and benefactor to a “feminine object”(Chadwick, 153). This, to me, is a way bigger statement on society than our wish to return to the simpler times of real men! According to Pugh and Weisl, Dante in Dante’s Inferno, is a “new identity of a mythic warrior stitched onto the naked space of his iconic status”(19). Let’s then take a look at the “new identity” of Beatrice’s “iconic status.”

First of all, her entire involvement in this whole affair revolves around Dante and his inability to keep it in his pants. She is no longer a protector, instead needs to be protected, and throughout the entirety of the game is under the control of, or within the possession of a male figure. Even when she passes out towards the end, she is taken away by a male angel, in whose arm she lies limply. Chadwick stressed the point that courtly love has to do with “inborn suffering”(155), doesn’t Beatrice suffer enough to be considered for the role of heroine? Obviously not.

fc810a66ec6a00b1b748117088dd7338.jpg

Beatrice in Henry Holiday’s painting “Dante and Beatrice”

 

Unknown.jpeg

Beatrice in Dante’s Inferno

 

 

 

 

 

 

 

Most other video games that I have played have not been about the dichotomy between masculinity and femininity. Instead they have been about the accumulation of power. Unfortunately in Dante’s Inferno and many other contemporary medieval sources we have viewed (including my final research topic, BBC’s The Black Adder), makes it distinct that the only people who can accumulate said power are men, and that this power is an inherent form of masculinity.

This is why I am choosing to reevaluate my views on video games in general, and participatory medievalism more specifically. Chadwick says that this game helps us evaluate “medieval masculinities and contemporary bodies”(157), but if it says anything about medieval femininities, all I can say is that I am glad I was born in the 20th Century.

How “bad” of a game is Dante’s Inferno? Does it ties us back to medieval times?

Our class Monday night slanted towards Dante’s Inferno being unnecessary, useless, and distancing from the middle ages – unfortunately placing it in the trash can. Prior to our discussion I would love to share my experience with gaming in order to accurately show the less common perspective of this game. My trajectory with consoles begins with the classics and lands at the peak of our computer technology, including: Nintendo (NES, Super NES, 64, GameCube, Game Boy, GBC & GBA, DS, Wii), PlayStation (1,2,3,4), Xbox (Xbox, 360, One), and of course – PC gaming! I have explored the abundant varieties of genres game designers have crafted. As time has lapsed video games have evolved and our imagination is no longer trapped in a 2-D world. The best games out there are the ones that allow you to travel through time into the realm of another era. These games are usually very graphic intensive and immersive like Dante’s Inferno. I myself am not a fan of Dante’s Inferno and have not played the game simply because it is a 3rd-person view game and I have played games similar to it, like Resident Evil and Mortal Combat. I prefer first person view games and augmented freedom and variability with what I can accomplish in a game, such as 7 Days to die, Call of Duty, ARK, and even Minecraft. Nevertheless, gamers who enjoy this genre love the game and are asking for more.

dantesinfernopic

Dante’s Inferno

Dante’s Inferno is rated 7.5/10 by IGN and 8.2 by the community of players. At 7.5 this game is one of the best games in its genre offering stunning graphics, a great campaign/story line and an incredible amount of action.

The game gives a great introduction of the real Dante’s Inferno to young people who never even knew that Dante’s Inferno was a piece of literature. Even though some of the characters play their roles differently (e.g. Dante being a violent warrior, and Beatrice being a human and then soul), the game touches on Dante and his mission to reach heaven through the gates of hell, the 9 circles of hell and lucifer himself. If the player gets immersed and wishes to learn more about Dante’s Inferno – they will very quickly figure out how the story was originally depicted. We also cannot discard all the medieval echoes this masterpiece has to offer. Take into account the massive weapons used in the game, the amount of blood spilled, the religious encounters, and the wars taking place in and out of the inferno.

residentevilpic

Resident evil

Dante’s Inferno might not be the most historically accurate game, but is essentially necessary to continue the reliving of the medieval times. Without games, movies and books like Dante’s Inferno, Resident Evil, God of War, Mortal combat, Eaters of the Dead, and many others, the medieval ages could be lost and we would not have the neo-medievalism culture that exists today and is loved by our contemporary society.

Sources: